Good games and good turnout!
It was good fun still not sure about the card system until I just watch this video.
So every round you draw 5 random cards from your card deck until you have a max of 15 cards.
the first card in your deck is active for the entire campaign, so make it a good one lol
Some cards for the team like I have a card that gives us more ammo and the other cards just bust player.
So my Medic build is as I don't have many cards yet
1: Ammo for all 10% team ammo capacity
2: Combat Knife turns your bash into a melee weapon
3: Battle lust Melee kills heal 2 health
4: Cross Trainers 20% Stamina, 20% Stamina regen, 3% move speed, 5 to health
5: Ammo Belt 50% ammo capacity but 20% minus to stamina efficiency (so hoping the cross trainer counter the negative trait)
6: Motorcycle Jacket 5% damage resistance, 5 to health
7: Antibiotic Ointment 20 healingefficiency
8: Poultice, when you use a medical accessory your target, heals for an extra 20 health over 30 seconds
9: Durable 15% Trauma Resistance, 5 to health
10: Grenade Pouch an extra offensive Inventory
11: Copper Scavenger you can sense nearby copper
12: Shell carrier 30% shotgun ammo capacity, 10% extra damage with shotguns
13: Second Chance 1 extra life, 5 to health
14: Wounded Animal health below 20% you gain 1 health with kills]
15: Superior Cardio 20 Stamina. 20 Sprint efficiency, 5 to health