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Author Topic: Back for Blood (Cross Play) 26/10/2021 8:00pm  (Read 338 times)

Offline Expired One

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Back for Blood (Cross Play) 26/10/2021 8:00pm
« on: October 18, 2021, 01:28:07 pm »
Zombie killing time
« Last Edit: October 20, 2021, 06:34:19 pm by Expired One »

Offline Curried-Cat

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Re: Back for Blood (Cross Play) 26/10/2021 8:00pm
« Reply #1 on: October 20, 2021, 07:14:26 pm »
Count me in

Offline Polymorph 1971

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Re: Back for Blood (Cross Play) 26/10/2021 8:00pm
« Reply #2 on: October 20, 2021, 09:58:20 pm »
Hell yeah

Offline jules

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Re: Back for Blood (Cross Play) 26/10/2021 8:00pm
« Reply #3 on: October 25, 2021, 06:17:26 am »
I'm actually free this Tuesday, and keen to see what B4B is like!

Offline HomerRamone

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Re: Back for Blood (Cross Play) 26/10/2021 8:00pm
« Reply #4 on: October 25, 2021, 07:19:34 am »
Its like l4d.. only not

Offline Curried-Cat

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Re: Back for Blood (Cross Play) 26/10/2021 8:00pm
« Reply #5 on: October 25, 2021, 09:05:01 am »
I'm hoping to be on but it depends on my shoulder holding out.

Offline PorkCrackling

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Re: Back for Blood (Cross Play) 26/10/2021 8:00pm
« Reply #6 on: October 25, 2021, 02:28:57 pm »
Should be there!

Offline Curried-Cat

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Re: Back for Blood (Cross Play) 26/10/2021 8:00pm
« Reply #7 on: October 26, 2021, 10:22:44 pm »
Good games and good turnout!

Offline Expired One

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Re: Back for Blood (Cross Play) 26/10/2021 8:00pm
« Reply #8 on: October 27, 2021, 03:14:01 pm »
Good games and good turnout!

It was good fun still not sure about the card system until I just watch this video.

So every round you draw 5 random cards from your card deck until you have a max of 15 cards.

the first card in your deck is active for the entire campaign, so make it a good one lol

Some cards for the team like I have a card that gives us more ammo and the other cards just bust player.

So my Medic build is as I don't have many cards yet

1: Ammo for all 10% team ammo capacity
2: Combat Knife turns your bash into a melee weapon
3: Battle lust Melee kills heal 2 health
4: Cross Trainers 20% Stamina, 20% Stamina regen, 3% move speed, 5 to health
5: Ammo Belt 50% ammo capacity but 20% minus to stamina efficiency (so hoping the cross trainer counter the negative trait)
6: Motorcycle Jacket 5% damage resistance, 5 to health
7: Antibiotic Ointment 20 healingefficiency
8: Poultice, when you use a medical accessory your target, heals for an extra 20 health over 30 seconds
9: Durable 15% Trauma Resistance, 5 to health
10: Grenade Pouch an extra offensive Inventory
11: Copper Scavenger you can sense nearby copper
12: Shell carrier 30% shotgun ammo capacity, 10% extra damage with shotguns
13: Second Chance 1 extra life, 5 to health
14: Wounded Animal health below 20% you gain 1 health with kills]
15: Superior Cardio 20 Stamina. 20 Sprint efficiency, 5 to health





Offline Curried-Cat

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Re: Back for Blood (Cross Play) 26/10/2021 8:00pm
« Reply #9 on: October 27, 2021, 04:55:42 pm »
I spent a bit of time building out my deck prior to last night's games (annoyingly can't find a way to rename or). Certainly seemed to help.

Slowly gathering more cards. Also spending the reinforcement points for more cards and stuff.

Offline Expired One

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Re: Back for Blood (Cross Play) 26/10/2021 8:00pm
« Reply #10 on: October 27, 2021, 05:20:14 pm »
I spent a bit of time building out my deck prior to last night's games (annoyingly can't find a way to rename or). Certainly seemed to help.

Slowly gathering more cards. Also spending the reinforcement points for more cards and stuff.

It's under the button to save the card deck, there the name of deck just click on that to edit it