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Author Topic: Oldgamerz.co.uk - Private Practice Server  (Read 706 times)

Offline NoMoreFaith

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Oldgamerz.co.uk - Private Practice Server
« on: October 06, 2018, 04:52:52 pm »
I am happy to announce we now have our own private - 24/7 server.

You can join one time via;
Code: [Select]
connect 108.61.116.148:27075;password nomorefaith
Permanent Link
To add a quick entry to it; In the CSGO menu, click the play button, and change the type to Browse Community Servers.

Select the tab "Favourites", and locate the Add A Server button.

Copy and paste this IP address; 108.61.116.148:27075
Password when prompted is nomorefaith

Contact me if you want the server changed from Practice mode as standard to retakes or deathmatch etc.  Map can be changed by anyone through standard voting (general Oldg maps used - workshop maps can be added on request)

Practice Mode (default Server setting)

General commands
.setup displays the practicemode menu
.prac launches practice mode and displays the .setup menu (server is set to automatically load into practice so this isn't needed.
.help: displays these commands (ensure cl_disablemotd 0 is active)
.settings: opens the client settings menu (sourcemod admins only)

Saving grenade positions
.nades [filter]: displays a menu to select saved grenade positions. .nades with no argument shows all nades. filter can be any of: nade ids, category name, player name, or part of a grenade name
.cats: displays a menu of all saved grenades by category
.save <name>: saves your current position as a grenade spot with the given name
.goto <grenadeid>: teleports you to a player's saved grenade (or your own if no player is named)
.delete: deletes the last grenade of yours that you used .goto (or .nades) to teleport to
.find <text>: searches all grenade names for a text match

Modifying a saved grenade
All of the following commands can only be used on your grenades. They will apply to the last saved grenade you went to, whether by .save, .nades, or .goto.

.desc <description>: adds a grenade description to your last grenade
.rename <new name>: renames your last grenade
.addcat <category> ...: adds a category to your last grenade
.removecat <category>: removes a category from your last grenade
.clearcats: removes all categories on your last grenade
.deletecat <category>: removes a category from all of your saved grenades
.copy <username> <grenadeid>: copies another user's grenade and saves it for you
.setdelay <delay>: sets a delay on your last grenade. This is only used when using .throw against a category
Testing grenades
.last: teleports you back to where you threw your last grenade from
.back: teleports you back a position in your grenade history (you can also do .back 5 to go to the 5th grenade you threw, for example)
.forward: teleports you forward a position in your grenade history
.flash: saves you position to test flashbangs against it. Use this command in a spot you want to try to blind, then move and throw the flashbang; you will be teleported back to the position and see how effective the flashbang is. Use .stop to cancel.
.throw [filter]: automatically throws all grenades matching the filter. With no filter, throws the last grenade you threw.
.noflash: makes it so no flashbangs will blind you (they still blind others)

Spawn commands
.respawn: makes you respawn at the spot you are standing (.stop to cancel)
.spawn <number>: teleports you to a spawn #, using your team's spawns (CT or T). Closest spawn is used if no argument is given
.ctspawn <number>: same as .spawn, but using CT only regardless of what team you are on
.tspawn <number>: same as .spawn, but using T only regardless of what team you are on
.namespawn <name>: saves the closest spawn to you under a name, which can then be gone to via .spawn <name>
.bestspawn: teleports you to your team's closest spawn from your current position
.worstspawn: teleports you to your team's furthest spawn from your current position
Bot commands
.bots: opens the bot menu for easier access to most of the below commands
.bot: adds a bot where you're standing (or crouching!); .crouchbot to force a crouching bot
.ctbot, .tbot: same as .bot, but forces the bot's team to CT or T
.botplace: adds a bot at the point you're looking at (similar to the bot_place command)
.boost: spawns a bot boosting you (crouch-boosting if you're crouching); .crouchboost to force a crouching bot
.swapbot: swaps your position with the nearest bot (temporarily, the bot will respawn in the original spot still)
.movebot: moves the last bot you placed to your current position
.nobot: removes the bot you're aiming at (can also use .kickbot or .removebot)
.nobots: clears all bots (.clearbots, .removebots, .kickbots also work)
.savebots: saves all current bots to a file
.loadbots: loads bots from the file (written by the last .savebots)

Miscellaneous commands
.timer: starts a timer when you start moving in any direction, and stops it when you stop moving, telling you the duration of time between starting/stopping
.timer2: starts a timer immediately and stops it when you type .timer2 again, telling you the duration of time
.fastfoward (or .ff): speeds up the server clock briefly so smokes dissipate quickly
.repeat <interval> <command>: give a number of seconds and a chat command, the command will automatically repeat at the given interval. For example: .repeat 3 .throw repeats .throw every 3 seconds
.delay <duration> <command>: runs the given chat command after a given duration (in seconds)
.map: changes map (you can use a map name like .map de_dust2 or just .map to get a menu)
.dryrun: disables most practicemode settings (leaving infinte money on), restarts the round, and sets freezetime to sm_practicemode_dry_run_freeze_time (default 6) - you can also use .dry
.enable <arg>: enables a partially-named setting, or "all" settings.
.disable <arg>: disables a partially-named setting, or "all" settings.
.savepos: temporarily saves a position so you can .back to it (this adds the position to the list of grenade positions you've thrown)
.god: toggles god mode (alias for the god command in console; requires sv_cheats to be on)
.endround: ends the round (alias for the endround command in console; requires sv_cheats to be on)
.break: breaks all func_breakable entities (most windows)
.stop: cancels a current action (this can stop many things: the .flash command, the .repeat command, and the .timer command)
.spec, .t, .ct: joins a team

Offline NoMoreFaith

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Re: Oldgamerz.co.uk - Private Practice Server
« Reply #1 on: October 06, 2018, 07:22:08 pm »
[Server ONLINE]
Will update here if server is under maintenance.  Send a msg via steam if the server is down otherwise.
« Last Edit: October 15, 2018, 05:52:54 pm by NoMoreFaith »

Offline BlueBaron

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Re: Oldgamerz.co.uk - Private Practice Server
« Reply #2 on: October 06, 2018, 09:51:35 pm »
Are you lot any good at this game?

Offline NoMoreFaith

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Re: Oldgamerz.co.uk - Private Practice Server
« Reply #3 on: October 07, 2018, 10:18:29 am »
We're completely average - (we're all sat in the middle of bellcurve of rankings).  Things like this server are available as a resource to push ourselves to learn and get better at the game. 

Offline Fing3r

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Re: Oldgamerz.co.uk - Private Practice Server
« Reply #4 on: October 19, 2018, 09:23:26 am »
We kick ass from time to time 8)

But we would love you to join us!

Offline NoMoreFaith

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  • Posts: 81
  • PSN GamerTag: AquaNoMore
  • Real Name: Neil
  • Steam Tag: nomorefaith
Re: Oldgamerz.co.uk - Private Practice Server
« Reply #5 on: January 10, 2019, 06:51:09 pm »
Server offline for the time being as its not being used, but if interest in forming an actual team grows again, we'll reinstate.