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COD WW2 Pics and Clips / Call of Duty WW2 OldGamerz MP 23/04/18
« Last Post by nad2dare on Yesterday at 10:42:30 pm »
















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XBox Game Nights / Re: OldG BF1 night - XB1 - 25/04/2018 - 8.30pm
« Last Post by Uncle Orbius on Yesterday at 04:14:57 pm »
tanks and guns at the ready!!!

Looking forward to this  :)
3
Cross Platform Game Nights / Re: Sea of Thieves 8pm onwards 26/4/18
« Last Post by mohawked gamer on Yesterday at 10:44:07 am »
I'll be a maybe for this. I haven't played in ages so would be fun to give it another go.
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Cross Platform Game Nights / Re: Sea of Thieves 8pm onwards 26/4/18
« Last Post by DireW0IfNymeria on Yesterday at 03:28:44 am »
I will try and get on but not played sea of thieves yet
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XBox Game Nights / Re: Call of Duty WWII - 9pm 23/04/18
« Last Post by DireW0IfNymeria on Yesterday at 03:27:14 am »
sorry for the no show but i am really unwell at the moment
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XBox Game Nights / Re: Call of Duty WWII - 9pm 23/04/18
« Last Post by Gunner Chuckles on April 24, 2018, 12:24:51 pm »
What you want then is air born division, an smg with rapid fire and extended mags and the other attachement that increases your hipfire accuracy. Add on the basic training that allows you to Sprint and fire at the same time. And smoke grenades for when you need to run over open ground. Oh and don't forget to constantly JUMP!  :P

Or sell the game.
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XBox Game Nights / Re: Call of Duty WWII - 9pm 23/04/18
« Last Post by Uncle Orbius on April 24, 2018, 12:03:42 pm »
. The central CoD brain situated in the Centralist Democratic Republic of CoD (sorry, I'll stop now) tries to balance the ping of everyone in the game. The idea being that someone with a ping of say 10ms gets downgraded to match someone with a ping of 150ms. This equals a level playing field. Unfortunately, for those with low lag this means that you end up shooting where the enemy is, but due to the lag compensation, the enemy doesn't get hit and they get more time to hit you which feels like a 1 or 2 hit kill by a shotgun from 500 yards.

That might explain it, but only if they increased the effect in the last few weeks.


I kept getting annihilated. Something like a 3/25 k/d, bottom or second bottom in score. It felt like my guns fired ant farts.

Lol ;D, that's how I felt last night, I was loosing the majority of 1 on 1 fights despite my aiming being spot on, and it felt like they would have 1 or 2 bullets that barely grazed me from the other side of the map and I went down like a sack of spuds.


from my experience last night though, we can't call CoD a 'run and gun' game anymore, it should be the 'sprint and gun', game with added hamster dance moves.  >:(
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XBox Game Nights / Re: Call of Duty WWII - 9pm 23/04/18
« Last Post by Gunner Chuckles on April 24, 2018, 10:24:53 am »
This is my take....

Prior to last night, I'd been on a huge downer with cod for about a week or two. Excluding the occasional game (something like 1 in 10 -15) I kept getting annihilated. Something like a 3/25 k/d, bottom or second bottom in score. It felt like my guns fired ant farts. A prime example would be I turn around a corner and see someone lying prone facing away from me. I unload a full clip from close range from my bar or shotty or Lewis ect. I hear the bullets hit about 5 or 6 times. But they turn around and 1 or 2 shot kill me.

I have looked into this phenomena and it seems I am not alone. Once you manage to get past the prats on forums / boards who say you're just crap, a common theme that keeps coming up is lag. Or more specifically lag compensation. The conspiraacy goes something like this. The central CoD brain situated in the Centralist Democratic Republic of CoD (sorry, I'll stop now) tries to balance the ping of everyone in the game. The idea being that someone with a ping of say 10ms gets downgraded to match someone with a ping of 150ms. This equals a level playing field. Unfortunately, for those with low lag this means that you end up shooting where the enemy is, but due to the lag compensation, the enemy doesn't get hit and they get more time to hit you which feels like a 1 or 2 hit kill by a shotgun from 500 yards.

But last night was a turning point for me. I done good for me. The occasional crap one, yes. But overall it seemed to be back to normal. It might be coincidence, but what I done was disconnect my Ethernet and connected via WiFi. Slightly higher ping but getter game score???? I'll let the jury decide...
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XBox Game Nights / Re: Call of Duty WWII - 9pm 23/04/18
« Last Post by Uncle Orbius on April 24, 2018, 09:56:47 am »
I think I'm almost done with CoD:WW2 now.

I thought about this afterwards, but there were things that were different, things that made for a frustrating experience. I might be wrong, but I'm going to call this the 'Shipment' effect. More people were playing CoD as if they were on the Shipment map (which I hate), regardless of the map we were actually playing, it was crazy.

Not all games were bad, but it was a noticeable shift.

Maybe it's like Nad said, CoD sees us as a clan so paired us up against highly skilled opposition, but CoD should know we are very average, shouldn't it?

 
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Cross Platform Game Nights / Re: Sea of Thieves 8pm onwards 26/4/18
« Last Post by Incisse on April 24, 2018, 08:20:46 am »
I might be a little bit late on Thursday night, so if there's no spots left, don't worry about it.

Cheers

Gav



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